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Verite Rendition
Caldari F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2007.11.13 09:22:00 -
[1]
Originally by: Barthezz A blockade runner getting caught in a low-sec gatecamp is a stupid blockade runner.
Cloak + MWD == uncatchable blockade runner.
Align, smack mwd, smack cloak the moment mwd drops uncloak + warp. A HIC (or anything for that matter) has to be very fast to catch you.
Heck with that tactic I've gotten through 0.0 gatecamps.
Except some of the BRs can't even properly fit a MWD(see: Crane). ---- FREE Explorer Lead Megalomanic EVE Automated Influence Map |

Verite Rendition
Caldari F.R.E.E. Explorer Atrum Tempestas Foedus
|
Posted - 2007.11.13 12:35:00 -
[2]
Originally by: Jon Hawkes If HICs are indeed intended to hold down Super Capitals, why don't CCP just reduce their scan resolution so it takes them a long time to lock anything smaller than a Battlecruiser? Even a Battleship takes only a couple of seconds to lock a MS or a Titan, and it's not as if they can align and warp out in that time!
In theory, a cap/supercap could jump out of the system in the blink of an eye, although I'm not sure anyone would be quite that jumpy. ---- FREE Explorer Lead Megalomanic EVE Automated Influence Map |

Verite Rendition
Caldari F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2007.11.14 01:57:00 -
[3]
Originally by: Arkady Sadik
Yes, for fueling POSes in low-sec, using jump freighters will be quite a useful thing. Especially as you can cyno back right on top of the gate and jump to high-sec.
This is a bit off-topic, but after putting some thought in to that, that won't work. Due to the 5km landing zone you're going to almost always land outside of the jump range of a gate, and the jump freighter is awfully slow to slowboat in to range. It seems like they'd need to cyno in to a system at a safe point (i.e. a Deathstar) and then warp to the gate. Of course that'll still bring in a lot of risk in jumping the thing in to low-sec. ---- FREE Explorer Lead Megalomanic EVE Automated Influence Map |

Verite Rendition
Caldari F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2007.11.18 11:18:00 -
[4]
Edited by: Verite Rendition on 18/11/2007 11:21:28
Originally by: Thomina Yorke
Originally by: Tek'a Rain
Originally by: Traddox If you think this is a nerf to Transport ships you are an idiot, nuff said.
A transport ship can warp faster than a cruiser classed ship with sensor boosters in the mids can target.
are you sure? taking into account the so-far published info on Hactors? taking into account remote sensor boosting?
Taking into account that you can BURN BACK TO THE GATE IF YOU DON'T TRUST THE SITUATION AFTER YOU LOAD GRID?
You might not "run" the blockade, but you won't die if you're not an idiot. Just burn back to the damn gate if you see a Hactor. How hard is this to understand?
Clearly you've never flown a Crane.
Originally by: Jar'cana Brig how 'bout we just make titans and motherships 0.0 only? Solves the low-sec issue. Story-wise, I have a hard time believing a huge empire would allow a supercap in it's space anyway.
Unfortunately, they need low-sec access for mobility. Prior to Dreads being able to enter .4 space, you couldn't move a Dread between the North and the South, and 0.0 would be even worse. Most 0.0 regions are separated by a large expanse, while titans realistically aren't able to go farther than 7ly (technically they could do 7.875ly on JC V, but that's a ton of training time for an extra .875ly). ---- FREE Explorer Lead Megalomanic EVE Automated Influence Map |

Verite Rendition
Caldari F.R.E.E. Explorer Atrum Tempestas Foedus
|
Posted - 2007.11.19 05:09:00 -
[5]
Originally by: James Lyrus
Originally by: Deva Blackfire
Originally by: Verite Rendition Clearly you've never flown a Crane.
Implant slot6, PG2/4/8 adds 1/3/5% powergrid to ship.
PDS IIs, RCUs and ancillary current routers also increase powergrid.
Or you could fit a 100mn Digital booster rockets to it.
But the point remains, that the Crane is the only blockade runner that has to do so, despite being already the slowest, heaviest, and with the fewest midslots.
It's the fewest low-slots (not mid-slots) but the point still stands. The Crane needs a serious buff, both to fit MWDs and to balance out the lack of low-slots with the high mass. ---- FREE Explorer Lead Megalomanic EVE Automated Influence Map |

Verite Rendition
Caldari F.R.E.E. Explorer Atrum Tempestas Foedus
|
Posted - 2007.11.20 12:58:00 -
[6]
Originally by: Gamesguy Edited by: Gamesguy on 20/11/2007 00:08:23 In addition, MY blockade runner warps as fast as a shuttle. I've never ever had even an inty lock me before I warp. So I don't know wtf kind of fitting you're putting on your blockade runner(plates? ) that lets a cruiser sized vessel lock it before it warps. And the cloak trick is alive and well.
So in conclusion. Idiots who don't know how to fit blockade runners will have a problem with heavy dictors, people with a brain will not, just like how we dont even against triple sensor boosted lachesis with 8 points of scram(I happen to own one of those, and you cannot lock a well setup blockade runner before it warps).
You're Amarr, blessed with a blockade runner that is both extremely agile and has enough low-slots to fit every damn low-slot mod in the game. The rest of us are getting by on 1-2 low-slot mods competing with poor agility and that's it. ---- FREE Explorer Lead Megalomanic EVE Automated Influence Map |
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